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Program.cs
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243 lines (186 loc) · 7.18 KB
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using System;
using System.Collections.Generic;
namespace WassonTreesTest
{
class Program
{
static void Main(string[] args)
{
BinaryTree myTree = new BinaryTree(1);
Console.WriteLine("Use this program to create and manipulate a binary tree." +
"\nCommands:" +
"\nR: Read out the tree" +
"\nI: Insert node with value x" +
"\nD: Delete node with value x" +
"\nX: Stop" +
"\n\nYou may begin issuing commands...");
Char command = ' ';
while(command != 'X')
{
command = Console.ReadLine().ToUpper()[0];
switch (command)
{
case 'R':
if(myTree.root == null)
{
break;
}
else
{
Console.WriteLine("The following nodes are in the tree...\n");
myTree.ReadTree(myTree.root);
break;
}
case 'I':
Console.WriteLine("Value of new node (#): ");
String newEntry = Console.ReadLine();
int newKey = Int32.Parse(newEntry);
myTree.Insert(myTree.root, newKey);
break;
case 'D':
Console.WriteLine("Value node to delete (#): ");
int deleteKey = Int32.Parse(Console.ReadLine());
if(myTree.root.left != null || myTree.root.right != null)
{
String replaceNode = myTree.Delete(myTree.root, null, null, deleteKey);
if(replaceNode != "")
{
if(deleteKey == Int32.Parse(replaceNode))
{
Console.WriteLine("Node " + replaceNode + " was removed.");
}
else
{
Console.WriteLine("Node " + deleteKey + " was removed and replaced with node " + replaceNode + ".");
}
}
else
{
Console.WriteLine("Key value not found.");
}
}
else
{
Console.WriteLine("Only the root node exists.");
}
break;
case 'X':
Console.WriteLine("Stopping...");
break;
default:
Console.WriteLine("Invalid command.");
break;
}
}
}
}
public class Node
{
//key value, l/r children
public int key;
public Node left, right;
public Node(int item)
{
key = item;
left = null;
right = null;
}
}
public class BinaryTree
{
public Node root;
public BinaryTree(int key)
{
root = new Node(key);
}
BinaryTree()
{
root = null;
}
public void ReadTree(Node rootNode)
{
if(rootNode != null)
{
Console.WriteLine(rootNode.key + " ");
if(rootNode.left != null)
{
ReadTree(rootNode.left);
}
if(rootNode.right != null)
{
ReadTree(rootNode.right);
}
}
}
public void Insert(Node temp, int key) //insert element into tree via inorder traversal
{
Queue<Node> nodeQ = new Queue<Node>(); //create queue to store nodes to process
nodeQ.Enqueue(temp); //add root note to the queue
while(nodeQ.Count != 0) //while something is in the queue do...
{
temp = nodeQ.Peek(); //make sure we are processing the node at the front of the list
nodeQ.Dequeue(); //remove the node we're processing (the first one) from the list
if(temp.left == null) //check the left child
{
temp.left = new Node(key);
break;
}
else
{
nodeQ.Enqueue(temp.left); //if left child exists, add to queue
}
if(temp.right == null) //check the right child
{
temp.right = new Node(key);
break;
}
else
{
nodeQ.Enqueue(temp.right); //if right child exists, add to queue
}
}
}
public String Delete(Node rootNode, Node prevNode, Node keyNode, int key)
{
String oldKey = ""; //Returns the key of the node that gets moved/cut off
if(rootNode.key == key) //If the current node is the node we want, save it for later
{
keyNode = rootNode;
}
//If the current node has no children and we've found the node to delete, and its not the tree's root, proceed to deletion
if (rootNode.left == null && rootNode.right == null && keyNode != null && prevNode != null)
{
keyNode.key = rootNode.key;
oldKey = rootNode.key.ToString();
if(prevNode.left == rootNode) //Determine which child node is our current node and cut it off
{
prevNode.left = null;
}
else
{
prevNode.right = null;
}
return oldKey;
}
else
{
if(rootNode.left != null && oldKey == "") //if the root key is blank, we haven't yet found our requirements, if it has contents, then don't bother, we've accomplished our deletion
{
oldKey = Delete(rootNode.left, rootNode, keyNode, key); //pass along the new node, the previous node, the keyed node (if found) and the key
}
if(rootNode.right != null && oldKey == "")
{
oldKey = Delete(rootNode.right, rootNode, keyNode, key);
}
if(oldKey != "")
{
return oldKey;
}
else
{
return "";
}
}
}
}
}