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Feature planning for v3.0 #193

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@Dovyski

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@Dovyski

This issue is aimed to keep track of the features/changes planned to land on Flixel Community v3.0.

Feature/Change Author Complexity
Moving classes into folders: core (FlxBasic, FlxObject), graphics (FlxSprite, FlxText), etc (#194) Added in ca946ab @WingEraser Minor
Make Flixel GPU accelerated (#90) WIP in #219 @Dovyski _Major_
Organize FlxG and FlxU a tad better (#142) Forum post about it. @IQAndreas Minor
Add math vector methods to FlxPoint (or create FlxVector) (#188) @Dovyski Minor
Add more colors to FlxG (or preferably, FlxColor) (#141) @IQAndreas Minor
Add FlxRandom seeded random generator (#197) Added in 8bad64f @IQAndreas Minor
Move static constants on path following from FlxObject to FlxPath (#112) WIP in #218 @IQAndreas Minor
Merge a part of Flixel Power Tools into code tree (#163) @IQAndreas _Major_
Rename and add FlxDebugger functions (discussions) WIP in #217 @IQAndreas Minor
Improve plugin system (#121) WIP in 79450d8 @WingEraser Medium/Major
Create tutorials for Flixel Community website (issue #3 on flixelcommunity.github.com) @Dovyski Minor

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