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simple_shape_demo.pd
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simple_shape_demo.pd
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#N canvas 364 202 1095 566 12;
#X obj 20 190 part/makeBox;
#X msg 20 150 10;
#X msg 60 150 20;
#X msg 100 150 30;
#X obj 280 6 bng 15 250 50 0 empty empty Click\ to\ create 17 7 0 10
#fcfcfc #000000 #000000;
#X msg 140 150 Vector 0 0 0;
#X obj 20 100 t b b b b b;
#X obj 190 370 shape/fuse;
#X obj 430 170 part/makeBox;
#X obj 190 520 part/show;
#X obj 190 400 shape/removeSplitter;
#X obj 190 430 t a b;
#X msg 430 140 30 20 10 Vector 0 0 0 Vector 0 0 1;
#X text 20 70 Trigger right to left \, only left-most inlet is "hot"
;
#X msg 250 490 "My Part";
#X text 250 440 quoted string is needed here else it can be confused
with object reference;
#X text 430 110 all arguments can be sent together or splitted;
#X obj 280 30 t b b b;
#X obj 510 250 list append;
#X obj 780 200 part/makeBox;
#X msg 860 170 Vector 30 0 0 Vector 0 0 1;
#X obj 780 140 t b b;
#X text 780 110 only order imports;
#X text 600 250 use native object to create list;
#X text 600 280 but convert it before sending throw fcpd;
#X msg 780 170 10 20 30;
#X obj 240 150 XYZvector 0 0 1;
#X obj 510 280 fcList;
#X text 230 110 XYZvector object \; to change coordinate easily;
#X text 120 190 RMB->Help for more info;
#X connect 0 0 7 0;
#X connect 1 0 0 0;
#X connect 2 0 0 1;
#X connect 3 0 0 2;
#X connect 4 0 17 0;
#X connect 5 0 0 3;
#X connect 6 0 1 0;
#X connect 6 1 2 0;
#X connect 6 2 3 0;
#X connect 6 3 5 0;
#X connect 6 4 26 0;
#X connect 7 0 10 0;
#X connect 8 0 18 0;
#X connect 10 0 11 0;
#X connect 11 0 9 0;
#X connect 11 1 14 0;
#X connect 12 0 8 0;
#X connect 14 0 9 1;
#X connect 17 0 6 0;
#X connect 17 1 12 0;
#X connect 17 2 21 0;
#X connect 18 0 27 0;
#X connect 19 0 18 1;
#X connect 20 0 19 1;
#X connect 21 0 25 0;
#X connect 21 1 20 0;
#X connect 25 0 19 0;
#X connect 26 0 0 4;
#X connect 27 0 7 1;