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Extend Shanq capabilities #12
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Fixed size bug in MemUtil.WriteToPtr
Do you think you can make this capable of generating compute shaders? And are there any examples available? |
Yep, compute shaders are a definite possibility; I'm working on porting some of Sascha's examples at the minute, will include the compute sample and see how much work would be required for Shanq support. |
Off Topic question: If I were to make a proper OpenCL C shader, how would I map the buffers/variables to the shader through vulkan? Do you know? I can compile OpenCL C to spir-v, so that's not an issue. |
I'm not that familiar with OpenCL/Vulkan, sorry; I'd probably look at the disassembly of the OpenCL SPIR-V vs. a GLSL compute shader and go from there. |
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