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Etan: "you do know all workers are paused, right?" The lead did not and could not: list_agents showed 18 agents all ready/idle/working, blocked_on_prompt:false across the board. A paused pane and an idle pane are byte-identical in tool output; read_screen doesn't distinguish either. The lead kept dispatching into panes that would never act — this reproduces the retro's core "nothing moves and no lead knows why" symptom with zero other defects involved.
Asks
Detect and surface pause state (paused: true or a state value) in list_agents summaries and read_screen parsed output.
send_to to a paused target must warn in the receipt (or refuse) — never a clean submitted receipt into a pane that cannot act.
Report (skillcreatorClaude lead, 2026-08-18 00:20Z, retro collab)
Etan: "you do know all workers are paused, right?" The lead did not and could not:
list_agentsshowed 18 agents allready/idle/working,blocked_on_prompt:falseacross the board. A paused pane and an idle pane are byte-identical in tool output;read_screendoesn't distinguish either. The lead kept dispatching into panes that would never act — this reproduces the retro's core "nothing moves and no lead knows why" symptom with zero other defects involved.Asks
paused: trueor a state value) inlist_agentssummaries andread_screenparsed output.send_toto a paused target must warn in the receipt (or refuse) — never a clean submitted receipt into a pane that cannot act.