This is basically a cli client to play.aidungeon.io.
This allows playing AI Dungeon 2 inside a terminal.
I primarily did this to play the game on a DEC VT320 hardware terminal for a more faithful experience.
For more context, read the accompanying blog post.
WARNING: As of writing the this client does not work anymore. This seems to be associated with API changes necessary for the introduction of the stamina system. We'll eventually adapt to those new changes and if you're handy with python you can help speed things up.
$ python3 -m pip install ai-dungeon-cli
Or for unstable release from the source code:
$ python3 -m pip install .
Package is on AUR.
Using trizen:
$ trizen -S ai-dungeon-cli-git
Old school way:
$ git clone https://aur.archlinux.org/ai-dungeon-cli-git.git
$ cd ai-dungeon-cli-git
$ makepkg -si
Unless specified, all user inputs are considered Do
actions.
Quoted input entries are automatically interpreted as Say
actions, e.g.:
> "Hey dragon! You didn't invite me to the latest BBQ party!"
Do be explicit about the action type, prefix your input with a command:
/do
/say
/story
/remember
For example, the previous Say
prompt could also be written:
> /say Hey dragon! You didn't invite me to the latest BBQ party!
To quit, either press Ctrl-C
, Ctrl-D
or type in the special /quit
command.
In any case, you first need to create a configuration file.
$ ai-dungeon-cli
With a conda env (assuming you're using anaconda):
$ cd ai-dungeon-cli
$ conda env create
$ conda activate ai-dungeon-cli-env
$ ./ai_dungeon_cli/__init__.py
With a viltualenv:
$ cd ai-dungeon-cli
$ virtualenv -p $(command -v python3) ai-dungeon-cli-venv
$ source ai-dungeon-cli-venv/bin/activate
$ python3 -m pip install -r requirements.txt
$ ./ai_dungeon_cli/__init__.py
Please note that all those examples use a virtual env in order to not mess up with the main Python env on your system.
Several things can be tuned by resorting to a config file.
Create a file config.yml
either:
- in the same folder in your home folder:
$HOME/.config/ai-dungeon-cli/config.yml
- in the same folder as the sources:
./ai-dungeon-cli/ai_dungeon_cli/config.yml
By default, if no authentication configuration is provided, an anonymous session is created.
ai-dungeon-cli supports 2 ways to configure user authentication.
Either precise a couple of credentials in conf:
email: '<MY-USER-EMAIL>'
password: '<MY-USER-PASSWORD>'
Or sniff a Authentication Token and use it directly:
auth_token: '<MY-AUTH-TOKEN>'
To get this token, you need to first login in a web browser to play.aidungeon.io.
Then you can find the token either in your browser localStorage or in the content of the connection_init
message of the websocket communication (first sent message).
Either way, developer tools (F12
) is your friend.
By default, responses are printed to the screen instantly.
To enable a fun "slow" typing animation, use:
slow_typing_effect: True
The default user prompt is '> '
.
You can customize it with e.g. :
prompt: 'me: '
All configuration options are mapped to command-line arguments.
Additionally, some features (such as multi-player support) are only available through those arguments.
The list of all arguments can be retrieved by calling ai-dungeon-cli
with either -h
of --help
.
One can use either the --auth-token <token>
or --email <email> --password <password>
arguments to authenticate.
Just append --slow-typing
to your execution call to enable this fancy effect.
The custom prompt can be set with --prompt '<prompt>'
.
To join an existing multi-player adventure, use arguments --adventure <public-adventure-id> --name <character-name>
.
TO enable debug mode and see the responses from the play.aidungeon.io API, use --debug
. This option is mainly useful for developers.
Please have a look at requirements.txt.
Right now, the code is over-optimistic: we don't catch cleanly when the backend is down.
A better user experience could be achieved with the use of the curses library.
For now /revert
and /alter
special actions are not supported.
It would also be nice to add support for browsing other players' stories (Explore menu).
We fallback to a pure ASCII version of the splash logo if we detect an incompatible locale / terminal type.
As you might have heard, hosting AI Dungeon costs a lot of money.
This cli client relies on the same infrastructure as the online version (play.aidungeon.io).
So don't hesitate to help support the hosting fees to keep the game up and running.
Major contributions:
- Idan Gur @idangur: OOP rewrite of game logic
- Alberto Oporto Ames @otreblan: packaging, submission to AUR, CI chain and general housekeeping
- @jgb95: slow typing effect
- Alexander Batyrgariev @sasha00123: help on porting to new websocket/gql-based version of the API
Minor contributions:
Code for slow typing effect inspired by this message from Magnus Lycka on the Python Tutor mailing list.
- sasha00123/ai-dungeon-bot, a bot for Telegram & VK, written in python
- SoptikHa2/aidungeon2-cli, written in Rust (unmaintained)
People have also forked this code and adapted it to interact with GPT-3: