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joystick_demo.cc
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// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
//
// Copyright Drew Noakes 2013-2016
#include <iostream>
#include "joystick.h"
#include <unistd.h>
int main(int argc, char** argv)
{
// Create an instance of Joystick
Joystick joystick("/dev/input/js0");
// Ensure that it was found and that we can use it
if (!joystick.isFound())
{
printf("open failed.\n");
exit(1);
}
while (true)
{
// Restrict rate
usleep(1000);
// Attempt to sample an event from the joystick
JoystickEvent event;
if (joystick.sample(&event))
{
std::cout << "[isInitialState?" << event.isInitialState() << "] ";
std:: cout << " t=" << event.time;
if (event.isButton())
{
std::cout << " Button#" << (int)event.number ;
std::cout << " value=" << ((event.value == 0) ? "up" : "down") ;
std::cout << std::endl;
}
else if (event.isAxis())
{
std::cout << "Axis#" << (int)event.number;
std::cout << " value=" << (int)event.value;
std::cout << std::endl;
}
}
}
}