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@xpple xpple commented Jan 6, 2023

I have implemented multiplayer chess over the C2C packets protocol. The PR is still a draft, as some chess rules are missing and because I'm waiting for #485 to be merged. The chess itself is a very basic implementation of chess using a two-dimensional piece array. The assets for the pieces are based on assets from opengameart.org, let me know if that's legally allowed.

# Conflicts:
#	src/main/java/net/earthcomputer/clientcommands/ClientCommands.java
# Conflicts:
#	src/main/java/net/earthcomputer/clientcommands/c2c/CCNetworkHandler.java
#	src/main/java/net/earthcomputer/clientcommands/c2c/CCPacketHandler.java
@xpple xpple added the enhancement New feature or request label Jul 3, 2023
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