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Strixenshiftinv
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Update guide/docs/popular-topics/reactions.mdx
Co-authored-by: shiftinv <[email protected]> Signed-off-by: Strix <[email protected]>
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guide/docs/popular-topics/reactions.mdx

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@@ -9,8 +9,8 @@ Reactions are Discord's way of adding emojis to other messages. Early on, before
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Having bots react to messages is less common now, and is somewhat considered legacy behaviour.
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This guide will teach you the basics of how they work, since they still have their use cases, like reaction role systems and polling.
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In Disnake reactions are represented with <DocsLink reference="disnake.Reaction">Reaction</DocsLink> objects. Whenever you operate on a <DocsLink reference="disnake.Message">Message</DocsLink> you can access a list of reactions attached to that message.
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In this guide we will be providing an example using the <DocsLink reference="disnake.on_raw_reaction_add">on_raw_reaction_add / remove</DocsLink> events and a message_command's <DocsLink reference="disnake.MessageCommandInteraction">interaction</DocsLink> to demonstrate.
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In Disnake, reactions are represented with <DocsLink reference="disnake.Reaction">Reaction</DocsLink> objects. Whenever you operate on a <DocsLink reference="disnake.Message">Message</DocsLink> you can access a list of reactions attached to that message.
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In this guide we will be providing an example using the <DocsLink reference="disnake.on_raw_reaction_add">on_raw_reaction_add / remove</DocsLink> events and a <DocsLink ext="commands" reference="disnake.ext.commands.Bot.message_command">message_command</DocsLink>'s <DocsLink reference="disnake.MessageCommandInteraction">interaction</DocsLink> to demonstrate.
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:::info
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**Reaction limitations**

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