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Strixenshiftinv
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LGTM Co-authored-by: shiftinv <[email protected]> Signed-off-by: Strix <[email protected]>
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guide/docs/popular-topics/reactions.mdx

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@@ -18,11 +18,11 @@ In this guide we will be providing an example using the <DocsLink reference="dis
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:::info
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**Reaction limitations**
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- To maintain a consistent reaction cache <DocsLink reference="disnake.Intents.reactions">Intents.reactions</DocsLink> is recommended to manipulate others reactions, and is required if you intend to utilize events.
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- To maintain a consistent reaction cache, <DocsLink reference="disnake.Intents.reactions">Intents.reactions</DocsLink> is recommended to manipulate others' reactions, and is required if you intend to utilize events.
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- A message can have a maximum of 20 unique reactions on it at one time.
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- Reactions are inherently linked to emojis, and your bot will not have access to resend all emojis used by Discord users. ( The bot can always react to others reactions )
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- Dealing with reactions results in a fair amount of extra API calls, meaning it can have rate-limit implications on deployment scale.
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- Using Reactions as a UX interface was never a intended behavior, and is ultimately inferior to the newer component style interface.
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- Using Reactions for user interfaces was never intended behavior, and is ultimately inferior to the newer component interface.
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:::
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for reaction in reaction_list:
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# Since the reactions are present on the message, the bot can react to it, even tho it does not have access to the custom emoji
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# Since the reactions are present on the message, the bot can react to it, even though it does not have access to the custom emoji
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await inter.target.add_reaction(reaction)
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# However we still cannot add new reactions we don't have access to.

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