From 1707ee19864d182c503c5be3b9f4abf3054dcefa Mon Sep 17 00:00:00 2001 From: Louis Gombert Date: Mon, 17 Feb 2025 22:28:49 +0100 Subject: [PATCH] Grab keyboard when the game is not launched with -nomousegrab Avoid system shortcuts getting in the way of the game --- renderer/HardwareOpenGL.cpp | 1 + 1 file changed, 1 insertion(+) diff --git a/renderer/HardwareOpenGL.cpp b/renderer/HardwareOpenGL.cpp index 1ef1893dc..d4d8e03f3 100644 --- a/renderer/HardwareOpenGL.cpp +++ b/renderer/HardwareOpenGL.cpp @@ -467,6 +467,7 @@ int opengl_Setup(oeApplication *app, const int *width, const int *height) { bool grabMouse = FindArgChar("-nomousegrab", 'm') == 0; SDL_SetWindowRelativeMouseMode(GSDLWindow, grabMouse); + SDL_SetWindowKeyboardGrab(GSDLWindow, grabMouse); SDL_SetWindowFullscreen(GSDLWindow, fullscreen); } else {