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build.py
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build.py
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import os
import sys
import hashlib
import platform
import subprocess
BASE_GETTER_CONST = "github.com/kubescape/kubescape/v2/core/cautils/getter"
def check_status(status, msg):
if status != 0:
sys.stderr.write(msg)
exit(status)
def get_build_dir():
current_platform = platform.system()
build_dir = "./build/"
if current_platform == "Windows": build_dir += "windows-latest"
elif current_platform == "Linux": build_dir += "ubuntu-latest"
elif current_platform == "Darwin": build_dir += "macos-latest"
else: raise OSError("Platform %s is not supported!" % (current_platform))
return build_dir
def get_package_name():
package_name = "kubescape"
# if platform.system() == "Windows": package_name += ".exe"
return package_name
def main():
print("Building Kubescape")
# Set some variables
package_name = get_package_name()
build_url = "github.com/kubescape/kubescape/v2/core/cautils.BuildNumber"
release_version = os.getenv("RELEASE")
client_var = "github.com/kubescape/kubescape/v2/core/cautils.Client"
client_name = os.getenv("CLIENT")
# Create build directory
build_dir = get_build_dir()
ks_file = os.path.join(build_dir, package_name)
hash_file = ks_file + ".sha256"
if not os.path.isdir(build_dir):
os.makedirs(build_dir)
# Build kubescape
ldflags = "-w -s"
if release_version:
ldflags += " -X {}={}".format(build_url, release_version)
if client_name:
ldflags += " -X {}={}".format(client_var, client_name)
build_command = ["go", "build", "-tags=static", "-o", ks_file, "-ldflags" ,ldflags]
print("Building kubescape and saving here: {}".format(ks_file))
print("Build command: {}".format(" ".join(build_command)))
status = subprocess.call(build_command)
check_status(status, "Failed to build kubescape")
sha256 = hashlib.sha256()
with open(ks_file, "rb") as kube:
sha256.update(kube.read())
with open(hash_file, "w") as kube_sha:
hash = sha256.hexdigest()
print("kubescape hash: {}, file: {}".format(hash, hash_file))
kube_sha.write(sha256.hexdigest())
print("Build Done")
if __name__ == "__main__":
main()