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Not a programmer, but here are some more options if they are of any use!
Your original code:
if (respondingActor.name === allyName) {
worldScripts.DayDiplomacy_015_GNN.$publishNews("YOU might be interested in knowing that " + eventActor.name + " just allied with " + allyName
+ ".\n\nAs Commander Diziet Sma, currently aboard the \"Blackwidow\" Pitviper S.E., famously said, 'the neatest definition of diplomacy I've seen is \"The art of saying 'nice doggy' while you reach behind you for a rock to throw.\"'.\n\nSo with that in mind, Who will gain? Who will lose?\n\nTruth is, we don't know!");
}
Alternative 1
Breaking News!
eventActor.name + " has declared an alliance with " + allyName
, the Foreign Secretary of “ eventActor.name “declared that the new alliance would be more dense than duralium! We watch with bated breath!”
Alternative 2
Peace Breaks Out!
eventActor.name + " has just signed an alliance with " + allyName +”.\n\n
The two systems have stopped their aggression against each other and hope to move towards a period of peace and prosperity. The relevant stock markets have already rallied with the prospects of new trade and commerce.
Alternative 3
War over! New Era of Perpetual Peace commences!
, spokesbeing for the government of eventActor.name has just announced the end of the war with allyName.
We have just signed an alliance with allyName and look forwards to a new era of increased trade and prosperity!
, Commander of the Fleet proclaimed that an equitable peace had been signed and that hostilities were ceasing forthwith.
Alternative 4
Peace in our time!
The battle between eventActor.name and allyName has just ended. Rejoicing has broken out in both systems.
Finally! said who had lost both her husband and elder son in the fighting. This inane conflict has finally been relegated to the dustbins of history where it belongs. I can now finally mourn my family.
Trade deals are being signed even now as I speak to you.
Alternative 5
We are pleased to report that peace has finally broken out between eventActor.name and allyName. Hostilities ceased some five minutes ago.
Admiral of the eventActor.name Home Fleet announced that all forces were being recalled back to the system and that cooperation would be starting immediately with the new ally, allyName.
The text was updated successfully, but these errors were encountered:
Not a programmer, but here are some more options if they are of any use!
Your original code:
Alternative 1
Breaking News!
eventActor.name + " has declared an alliance with " + allyName
, the Foreign Secretary of “ eventActor.name “declared that the new alliance would be more dense than duralium! We watch with bated breath!”
Alternative 2
Peace Breaks Out!
eventActor.name + " has just signed an alliance with " + allyName +”.\n\n
The two systems have stopped their aggression against each other and hope to move towards a period of peace and prosperity. The relevant stock markets have already rallied with the prospects of new trade and commerce.
Alternative 3
War over! New Era of Perpetual Peace commences!
, spokesbeing for the government of eventActor.name has just announced the end of the war with allyName.
We have just signed an alliance with allyName and look forwards to a new era of increased trade and prosperity!
, Commander of the Fleet proclaimed that an equitable peace had been signed and that hostilities were ceasing forthwith.
Alternative 4
Peace in our time!
The battle between eventActor.name and allyName has just ended. Rejoicing has broken out in both systems.
Finally! said who had lost both her husband and elder son in the fighting. This inane conflict has finally been relegated to the dustbins of history where it belongs. I can now finally mourn my family.
Trade deals are being signed even now as I speak to you.
Alternative 5
We are pleased to report that peace has finally broken out between eventActor.name and allyName. Hostilities ceased some five minutes ago.
Admiral of the eventActor.name Home Fleet announced that all forces were being recalled back to the system and that cooperation would be starting immediately with the new ally, allyName.
The text was updated successfully, but these errors were encountered: