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acolyte.monster
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1 lines (1 loc) · 2.36 KB
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{"name":"Acolyte","size":"medium","type":"humanoid","tag":"any race","alignment":"any alignment","hitDice":2,"armorName":"none","shieldBonus":0,"natArmorBonus":9,"otherArmorDesc":"10","speed":30,"burrowSpeed":0,"climbSpeed":0,"flySpeed":0,"hover":false,"swimSpeed":0,"customHP":false,"customSpeed":false,"hpText":"2","speedDesc":"30 ft.","strPoints":10,"dexPoints":10,"conPoints":10,"intPoints":10,"wisPoints":14,"chaPoints":11,"blindsight":0,"blind":false,"darkvision":0,"tremorsense":0,"truesight":0,"telepathy":0,"cr":"1/4","customCr":"1/4 (50 XP)","customProf":2,"isLegendary":false,"legendariesDescription":"The acolyte can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature's turn. The acolyte regains spent legendary actions at the start of its turn.","isLair":false,"lairDescription":"When fighting inside its lair, the acolyte can invoke the ambient magic to take lair actions. On initiative count 20 (losing initiative ties), the acolyte can take one lair action to cause one of the following effects:","lairDescriptionEnd":"The acolyte can't repeat an effect until they have all been used, and it can't use the same effect two rounds in a row.","isRegional":false,"regionalDescription":"The region containing the acolyte's lair is warped by the creature's presence, which creates one or more of the following effects:","regionalDescriptionEnd":"If the acolyte dies, the first two effects fade over the course of 3d10 days.","properties":[],"abilities":[{"name":"Spellcasting","desc":"The acolyte is a 1st-level spellcaster. Its spellcasting ability is Wisdom (spell save DC [WIS SAVE], [WIS ATK] to hit with spell attacks). The acolyte has following cleric spells prepared:\n\n\n> Cantrips (at will): _light, sacred flame, thaumaturgy_\n> 1st level (3 slots): _bless, cure wounds, sanctuary_"}],"actions":[{"name":"Club","desc":"_Melee Weapon Attack:_ +2 to hit, reach 5 ft., one target. _Hit:_ 2 (1d4) bludgeoning damage."}],"reactions":[],"legendaries":[],"lairs":[],"regionals":[],"sthrows":[],"skills":[{"name":"medicine","stat":"wis"},{"name":"religion","stat":"int"}],"damagetypes":[],"specialdamage":[],"conditions":[],"languages":[{"name":"any one language (usually Common)","speaks":true}],"understandsBut":"","shortName":"","pluralName":"","doubleColumns":false,"separationPoint":0,"damage":[]}