From 2948cab71a462dc913283045c4b613cd38017d35 Mon Sep 17 00:00:00 2001 From: Goldlightdark Date: Tue, 6 May 2025 10:37:53 +0200 Subject: [PATCH] Spider-Gwen SFW und NSFW MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit Dies ist Spider-Gwen für SFW und NSFW Content auf Patreon und SFW Content auf Instagram und Tiktok. --- built-in-nodes/loaders/checkpoint_loader.mdx | 37 +++++--------------- 1 file changed, 9 insertions(+), 28 deletions(-) diff --git a/built-in-nodes/loaders/checkpoint_loader.mdx b/built-in-nodes/loaders/checkpoint_loader.mdx index a4ce85e..85c466d 100644 --- a/built-in-nodes/loaders/checkpoint_loader.mdx +++ b/built-in-nodes/loaders/checkpoint_loader.mdx @@ -1,32 +1,13 @@ ---- -title: "Load Checkpoint" ---- +Create a high-quality AI-generated short animation based on the following text prompt: -The Load Checkpoint node can be used to load a diffusion model, diffusion models are used to denoise latents. This node will also provide the appropriate VAE and CLIP model. +"A mysterious cyberpunk girl walks through a neon-lit alley at night, rain pouring down, with holograms flickering around her. She slowly turns to face the camera as a glowing drone hovers beside her." -## Inputs +- Style: Cinematic, highly detailed, anime-inspired visuals +- Format: 16:9 landscape, 768x432 resolution +- Duration: 4–6 seconds +- Mood: Moody, dramatic, futuristic +- Content: This is a SFW version. NSFW variants should follow the same scene layout but with adult-oriented detail, respecting platform content rules. - +Use AnimateDiff with SDXL models or custom fine-tuned NSFW models. Add subtle camera motion, breathing animation, and smooth transitions between frames. - -The name of the model. - - - -## Outputs - - - -The model used for denoising latents. - - - - - -The CLIP model used for encoding text prompts. - - - - -The VAE model used for encoding and decoding images to and from latent space. - \ No newline at end of file +Generate the keyframes using ComfyUI or AUTOMATIC1111 + ControlNet to guide motion (e.g., walking, head turns). Use a consistent seed for character stability. Finally, export the animation at 24fps using FFMPEG or Video Enhance AI for upscaling if needed.