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Merge pull request #870 from NoImageAvailable/Development
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2 parents 31549eb + efd29cb commit f0637e0

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13 files changed

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-34
lines changed

13 files changed

+60
-34
lines changed

About/About.xml

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<li>1.0</li>
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</supportedVersions>
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<url>https://ludeon.com/forums/index.php?topic=33461.0</url>
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<description>Version: 1.0.1.6\n\nExtends combat mechanics to make them deeper and more tactical.</description>
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<description>Version: 1.0.1.6a\n\nExtends combat mechanics to make them deeper and more tactical.</description>
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</ModMetaData>

About/Manifest.xml

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<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
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<Manifest>
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<identifier>CombatExtended</identifier>
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<version>1.0.1.6</version>
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<version>1.0.1.6a</version>
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<dependencies>
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</dependencies>
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<incompatibleWith>

About/ModSync.xml

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<ModSyncNinjaData>
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<ID>32418f60-269c-4a70-ae6e-a51d7a34cb2f</ID>
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<ModName>Combat Extended</ModName>
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<Version>1.0.1.6</Version>
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<Version>1.0.1.6a</Version>
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<SaveBreaking>False</SaveBreaking>
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<Host name="Github">
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<Owner>NoImageAvailable</Owner>

Assemblies/CombatExtended.dll

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Defs/Ammo/Neolithic/Arrows.xml

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<armorPenetrationSharp>0.5</armorPenetrationSharp>
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<armorPenetrationBlunt>1.920</armorPenetrationBlunt>
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<preExplosionSpawnChance>0.2</preExplosionSpawnChance>
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<preExplosionSpawnThingDef>Ammo_GreatArrow_Stone</preExplosionSpawnThingDef>
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<preExplosionSpawnThingDef>Ammo_Arrow_Stone</preExplosionSpawnThingDef>
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</projectile>
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</ThingDef>
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<armorPenetrationSharp>1.0</armorPenetrationSharp>
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<armorPenetrationBlunt>2.960</armorPenetrationBlunt>
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<preExplosionSpawnChance>0.6</preExplosionSpawnChance>
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<preExplosionSpawnThingDef>Ammo_GreatArrow_Steel</preExplosionSpawnThingDef>
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<preExplosionSpawnThingDef>Ammo_Arrow_Steel</preExplosionSpawnThingDef>
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</projectile>
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</ThingDef>
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<armorPenetrationSharp>1.5</armorPenetrationSharp>
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<armorPenetrationBlunt>3.260</armorPenetrationBlunt>
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<preExplosionSpawnChance>0.75</preExplosionSpawnChance>
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<preExplosionSpawnThingDef>Ammo_GreatArrow_Plasteel</preExplosionSpawnThingDef>
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<preExplosionSpawnThingDef>Ammo_Arrow_Plasteel</preExplosionSpawnThingDef>
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</projectile>
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</ThingDef>
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Defs/Ammo/Rifle/545x39mmSoviet.xml

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</graphicData>
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<projectile Class="CombatExtended.ProjectilePropertiesCE">
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<damageDef>Bullet</damageDef>
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<speed>184</speed>
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<speed>176</speed>
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<dropsCasings>true</dropsCasings>
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</projectile>
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</ThingDef>

Defs/Ammo/Rifle/556x45mmNATO.xml

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</graphicData>
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<projectile Class="CombatExtended.ProjectilePropertiesCE">
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<damageDef>Bullet</damageDef>
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<speed>184</speed>
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<speed>185</speed>
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<dropsCasings>true</dropsCasings>
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</projectile>
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</ThingDef>
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<label>5.56mm NATO bullet (FMJ)</label>
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<projectile Class="CombatExtended.ProjectilePropertiesCE">
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<damageAmountBase>14</damageAmountBase>
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<armorPenetrationSharp>4</armorPenetrationSharp>
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<armorPenetrationBlunt>34.180</armorPenetrationBlunt>
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<armorPenetrationSharp>5</armorPenetrationSharp>
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<armorPenetrationBlunt>34.18</armorPenetrationBlunt>
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</projectile>
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</ThingDef>
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<label>5.56mm NATO bullet (AP)</label>
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<projectile Class="CombatExtended.ProjectilePropertiesCE">
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<damageAmountBase>9</damageAmountBase>
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<armorPenetrationSharp>8</armorPenetrationSharp>
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<armorPenetrationBlunt>34.180</armorPenetrationBlunt>
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<armorPenetrationSharp>10</armorPenetrationSharp>
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<armorPenetrationBlunt>34.18</armorPenetrationBlunt>
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</projectile>
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</ThingDef>
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<label>5.56mm NATO bullet (HP)</label>
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<projectile Class="CombatExtended.ProjectilePropertiesCE">
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<damageAmountBase>18</damageAmountBase>
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<armorPenetrationSharp>2</armorPenetrationSharp>
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<armorPenetrationBlunt>34.180</armorPenetrationBlunt>
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<armorPenetrationSharp>3</armorPenetrationSharp>
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<armorPenetrationBlunt>34.18</armorPenetrationBlunt>
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</projectile>
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</ThingDef>
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<label>5.56mm NATO bullet (AP-I)</label>
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<projectile Class="CombatExtended.ProjectilePropertiesCE">
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<damageAmountBase>9</damageAmountBase>
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<armorPenetrationSharp>8</armorPenetrationSharp>
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<armorPenetrationBlunt>34.180</armorPenetrationBlunt>
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<armorPenetrationSharp>10</armorPenetrationSharp>
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<armorPenetrationBlunt>34.18</armorPenetrationBlunt>
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<secondaryDamage>
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<li>
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<def>Flame_Secondary</def>
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<label>5.56mm NATO bullet (HE)</label>
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<projectile Class="CombatExtended.ProjectilePropertiesCE">
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<damageAmountBase>14</damageAmountBase>
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<armorPenetrationSharp>4</armorPenetrationSharp>
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<armorPenetrationBlunt>34.180</armorPenetrationBlunt>
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<armorPenetrationSharp>5</armorPenetrationSharp>
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<armorPenetrationBlunt>34.18</armorPenetrationBlunt>
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<secondaryDamage>
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<li>
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<def>Bomb_Secondary</def>
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<label>5.56mm NATO bullet (Sabot)</label>
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<projectile Class="CombatExtended.ProjectilePropertiesCE">
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<damageAmountBase>7</damageAmountBase>
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<armorPenetrationSharp>14</armorPenetrationSharp>
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<armorPenetrationBlunt>44.180</armorPenetrationBlunt>
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<armorPenetrationSharp>18</armorPenetrationSharp>
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<armorPenetrationBlunt>44.18</armorPenetrationBlunt>
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<speed>277</speed>
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</projectile>
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</ThingDef>

Defs/Ammo/Rifle/762x39mmSoviet.xml

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<projectile Class="CombatExtended.ProjectilePropertiesCE">
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<damageAmountBase>8</damageAmountBase>
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<armorPenetrationSharp>25</armorPenetrationSharp>
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<armorPenetrationBlunt>53.360</armorPenetrationBlunt>
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<speed>215</speed>
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<armorPenetrationBlunt>53.36</armorPenetrationBlunt>
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<speed>216</speed>
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</projectile>
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</ThingDef>
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Defs/Ammo/Rifle/762x51mmNATO.xml

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<projectile Class="CombatExtended.ProjectilePropertiesCE">
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<damageAmountBase>20</damageAmountBase>
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<armorPenetrationSharp>6</armorPenetrationSharp>
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<armorPenetrationBlunt>66.720</armorPenetrationBlunt>
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<armorPenetrationBlunt>66.72</armorPenetrationBlunt>
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</projectile>
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</ThingDef>
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<projectile Class="CombatExtended.ProjectilePropertiesCE">
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<damageAmountBase>12</damageAmountBase>
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<armorPenetrationSharp>12</armorPenetrationSharp>
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<armorPenetrationBlunt>66.720</armorPenetrationBlunt>
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<armorPenetrationBlunt>66.72</armorPenetrationBlunt>
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</projectile>
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</ThingDef>
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<projectile Class="CombatExtended.ProjectilePropertiesCE">
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<damageAmountBase>25</damageAmountBase>
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<armorPenetrationSharp>3</armorPenetrationSharp>
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<armorPenetrationBlunt>66.720</armorPenetrationBlunt>
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<armorPenetrationBlunt>66.72</armorPenetrationBlunt>
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</projectile>
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</ThingDef>
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<label>7.62mm NATO bullet (AP-I)</label>
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<projectile Class="CombatExtended.ProjectilePropertiesCE">
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<damageAmountBase>12</damageAmountBase>
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<armorPenetrationSharp>14</armorPenetrationSharp>
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<armorPenetrationBlunt>66.720</armorPenetrationBlunt>
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<armorPenetrationSharp>12</armorPenetrationSharp>
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<armorPenetrationBlunt>66.72</armorPenetrationBlunt>
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<secondaryDamage>
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<li>
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<def>Flame_Secondary</def>
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<projectile Class="CombatExtended.ProjectilePropertiesCE">
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<damageAmountBase>20</damageAmountBase>
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<armorPenetrationSharp>6</armorPenetrationSharp>
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<armorPenetrationBlunt>66.720</armorPenetrationBlunt>
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<armorPenetrationBlunt>66.72</armorPenetrationBlunt>
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<secondaryDamage>
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<li>
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<def>Bomb_Secondary</def>
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<projectile Class="CombatExtended.ProjectilePropertiesCE">
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<damageAmountBase>10</damageAmountBase>
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<armorPenetrationSharp>21</armorPenetrationSharp>
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<armorPenetrationBlunt>86.280</armorPenetrationBlunt>
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<speed>251</speed>
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<armorPenetrationBlunt>86.28</armorPenetrationBlunt>
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<speed>252</speed>
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</projectile>
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</ThingDef>
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Defs/ThingDefs_Misc/Apparel_Headgear.xml

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<techLevel>Industrial</techLevel>
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<generateAllowChance>0.2</generateAllowChance>
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<recipeMaker>
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<unfinishedThingDef>UnfinishedMetallicTechArmor</unfinishedThingDef>
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<unfinishedThingDef>UnfinishedTechArmor</unfinishedThingDef>
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<skillRequirements>
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<Crafting>8</Crafting>
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</skillRequirements>

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