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[Bug]: Addtional verb dll breaks CE's aiming info #297

@Tostov

Description

@Tostov

Complete the template below. Reports that do not follow the template will be deleted.
Title should be: [Bug]: (Short description of bug)

Specifications
Please provide the following.

Rimworld version: 1.2.2753
Combat Extended version: 3.1/Devtest
Combat Extended source (Steam, GitHub, etc.): Steam/Github
Your operating system:
Windows 10
Your mod list:
Tests were done soley with
Harmony
Core
Royalty
Hugslib
Combat Extended
Addtional Verb mod

Description
After selecting a pawn, selecting their attack gizmo and hovering over the target for accuracy info, the accuracy info shown is in vanilla values, often with absurd percentages.

Expected behavior
The expected behavior is that the info window that shows up should have sway/aiming error/range error/weapon deviation etc rather than the vanilla percentage chance to hit/from shooter/from weapon etc.

To reproduce
Load one of the following mods:
TMC Armory - Assault Rifles /#1 (with CE patch loaded or unloaded) - https://steamcommunity.com/sharedfiles/filedetails/?id=2208689786
TMC Armory - Shotguns /#1 (with CE patch loaded or unloaded) - https://steamcommunity.com/sharedfiles/filedetails/?id=2213739770
NewRatkinPlus - https://steamcommunity.com/sharedfiles/filedetails/?id=1578693166
Addtional Verb Mod - https://steamcommunity.com/sharedfiles/filedetails/?id=1654925331
Other mods using said framework

Load into game, select a drafted colonist with a loaded weapon, select the ranged attack gizmo and hover over a target. Vanilla values, rather than the expected CE ones will show up.

Screenshots & log dumps
294100_20201001155301_1
Resulting info popup

294100_20201001155446_1
Expected Info popup

Complete the following checklist
I hereby verify that I have done the following:

  • Confirmed that my game version and load order are correct.
  • Confirmed that I am running the appropriate and most updated version of Combat Extended and required compatibility patches.
  • Confirmed I am not running any mods with known incompatibilities with Combat Extended. - This mod framework appears to be incompatible at the current time.

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