Don't worry too much about the exact details below: I'm looking to understand what you need and why, so that I can determine if your request is the best way to implement such a feature, or if I have 'refinements'/improvements on the basic idea. Context about what you need and why helps.
Is your feature request related to a problem? Please describe.
A clear and concise description of what the problem is. Ex. I'm always frustrated when [...]
I've been working on encumbrance, mobility, and how that relates to the equipment players have equipped. But it would help me a lot, if I was able to call --WEIGHT-- in a Character. We are launching a new storage/and remote trading situation, and it seems to be irrelevant, except to clear out your inventory. I mean, it works as is, but storing things around the sim leads to people dropping things off and other's finding them.
Describe the solution you'd like
A clear and concise description of what you want to happen.
Get the weight of an inventory, via something like: --WEIGHT-- such as other calls to KVs.
Please describe how you will use this feature
Describe alternatives you've considered
A clear and concise description of any alternative solutions or features you've considered.
People would need to use our armory, and personal storage to keep their things.
Additional context
Add any other context or screenshots about the feature request here.
What this will do, is keep me from needing to generate loot in containers. And containers in the instance, would be lootable, and placing things around in chests, etc.
The weight of the equipment equipped is how I decide scores, like damage and armor. So This will also let me differentiate inventory weight and a equipped weight (meaning I don't want ppl do have the damage and armor of their entire inventory. Just what I have had them equipped. My own version using an inventory item)
Don't worry too much about the exact details below: I'm looking to understand what you need and why, so that I can determine if your request is the best way to implement such a feature, or if I have 'refinements'/improvements on the basic idea. Context about what you need and why helps.
Is your feature request related to a problem? Please describe.
A clear and concise description of what the problem is. Ex. I'm always frustrated when [...]
I've been working on encumbrance, mobility, and how that relates to the equipment players have equipped. But it would help me a lot, if I was able to call --WEIGHT-- in a Character. We are launching a new storage/and remote trading situation, and it seems to be irrelevant, except to clear out your inventory. I mean, it works as is, but storing things around the sim leads to people dropping things off and other's finding them.
Describe the solution you'd like
A clear and concise description of what you want to happen.
Get the weight of an inventory, via something like: --WEIGHT-- such as other calls to KVs.
Please describe how you will use this feature
Describe alternatives you've considered
A clear and concise description of any alternative solutions or features you've considered.
People would need to use our armory, and personal storage to keep their things.
Additional context
Add any other context or screenshots about the feature request here.
What this will do, is keep me from needing to generate loot in containers. And containers in the instance, would be lootable, and placing things around in chests, etc.
The weight of the equipment equipped is how I decide scores, like damage and armor. So This will also let me differentiate inventory weight and a equipped weight (meaning I don't want ppl do have the damage and armor of their entire inventory. Just what I have had them equipped. My own version using an inventory item)