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* @description Enemies close to a player or defender suffer more damage; those far away suffer less. All enemies have a chance to drop a healing pickup when eliminated.
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*/
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ShortRange='GM_Phoenix_CloseQuarters',
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/**
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* @venture Frozen Fjords
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* @title Super Soldier
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* @description Headshot damage gets a x2 bonus. Ranged weapon eliminations reduce active cooldowns by 4 seconds. If Frag Grenade is equipped, every 6 ranged eliminations grant a grenade. Reduced melee weapon and trap damage.
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*/
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SuperSoldier='GM_Phoenix_SuperHeroic',
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/**
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* @venture Frozen Fjords
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* @title Super Constructor
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* @description Building costs are reduced by 66%. Melee Impact damage dealt is increased, and triggering Kinetic Overload reduces active cooldowns by 4 seconds. Reduced weapon damage.
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*/
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SuperConstructor='GM_Phoenix_SuperConstructor',
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/**
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* @venture Frozen Fjords
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* @title Super Ninja
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* @description Ability eliminations increase melee damage and attack speed by 50% for 10 seconds. Melee weapon eliminations reduce active cooldowns by 2 seconds. Shadowstance's benefits are doubled. Reduced ranged weapon and trap damage.
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*/
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SuperNinja='GM_Phoenix_SuperNinja',
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/**
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* @venture Frozen Fjords
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* @title Super Outlander
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* @description Anti-Material Charge costs 0 Energy. They gain a fragment every 50 seconds. Passive 30% damage buff to active abilities. Reduced weapon and trap damage.
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