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82 lines (65 loc) · 1.96 KB
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addresses.lua
File metadata and controls
82 lines (65 loc) · 1.96 KB
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-- Auto-generated by patchupdate.lua
return {
base = 0x17A44C0,
-- Player info
playerName = 0x1711EF4,
playerAccount = 0x1712020,
playerDir1 = 0x17A4430,
playerDir2 = 0x17A4434,
playerX = 0x17A4448,
playerZ = 0x17A444C,
playerY = 0x17A4450,
playerbasehp = 0x1715B70,
playerHPoffset = {0x168, 0x8},
playerMaxHPoffset = {0x168, 0xC},
playerKarmaoffset = {0x1B0, 0x4, 0x1B4},
playerGoldoffset = {0x4, 0x16C, 0x50},
playerInCombat = 0x16C903C,
playerDowned = 0x171549C,
skillCDaddress = 0x16EBE78,
statbase = 0x16EBE78,
actlvlOffset = 0x84,
adjlvlOffset = 0xAC,
TargetMob = 0x17EB100,
TargetAll = 0x17EB118,
XPbase = 0x17EA7EC,
xpOffset = {0x80, 0x120, 0x14, 0x4},
xpnextlvlOffset = {0x80, 0x120, 0x14, 0xC},
-- Target info
targetbaseAddress = 0x171E278,
targetXoffset = {0x8, 0x2C, 0x104},
targetZoffset = {0x8, 0x2C, 0x108},
targetYoffset = {0x8, 0x2C, 0x10C},
-- Interaction (F key) stuff
Finteraction = 0x17EB0E8,
FtextAddress = 0x1711DCC,
FtextOffset = {0x0, 0x94, 0x14, 0x22},
-- Input, movement, etc.
moveForward = 0x17ED990,
moveBackward = 0x17ED994,
turnLeft = 0x17ED9A0,
turnRight = 0x17ED9A4,
-- UI based stuff
mousewinX = 0x17EB124,
mousewinZ = 0x17EB128,
mousepointX = 0x17EB144,
mousepointZ = 0x17EB148,
mousepointY = 0x17EB14C,
loadingbase = 0x171339C,
loadingOffset = {0xC8, 0x4, 0x0, 0x3BC},
objectArray = 0x17EB188,
--[[ NOTE: Unorganized addresses
Anything below this line has (probably) *NOT* been updated automatically!
It has only been retained from previous versions.
--]]
playerbaseui = 0x17EB088,
playerVisZ = {0x44, 0x1C, 0x5C, 0xB8},
playerVisX = {0x44, 0x1C, 0x5C, 0xB4},
speed = 0x17EB190,
playerServY = {0x44, 0x1C, 0x88, 0xD8},
FidOffset = {0x0, 0x94, 0x14, 0x8},
playerServZ = {0x44, 0x1C, 0x88, 0xD4},
playerServX = {0x44, 0x1C, 0x88, 0xD0},
speedOffset = {0x44, 0x1C, 0x170},
playerVisY = {0x44, 0x1C, 0x5C, 0xBC},
}