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Similar to #382 (command to uncompress draco), it would be great to have a gltf-pipeline flag to decompress textures - especially decompressing KTX2 textures which are often used on the web - could then be used on complete tileset tiles 3d-tiles-tools upgrade via the --option flag.
Similar to #382 (command to uncompress draco), it would be great to have a gltf-pipeline flag to decompress textures - especially decompressing KTX2 textures which are often used on the web - could then be used on complete tileset tiles
3d-tiles-tools upgrade
via the --option flag.Similar issue on glTF-Blender-IO plugin for KTX2 support is KhronosGroup/glTF-Blender-IO#1896, they are awaiting OpenImageIO support for the KTX format, see here AcademySoftwareFoundation/OpenImageIO#2329
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