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Fix up missed Error Texture
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Plugins/RPRPlugin/Source/RPRTools/Private/RPRSettings.cpp

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Original file line numberDiff line numberDiff line change
@@ -65,7 +65,7 @@ URPRSettings::URPRSettings(const FObjectInitializer& PCIP)
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DefaultRootDirectoryForImportedMeshes.Path = TEXT("/Game/Meshes");
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DefaultRootDirectoryForImportedMaterials.Path = TEXT("/Game/Materials");
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DefaultRootDirectoryForImportedTextures.Path = TEXT("/Game/Textures");
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ErrorTexture = LoadObject<UTexture2D>(nullptr, TEXT("/RPRPlugin/UETextures/T_TextureNotSupported.T_TextureNotSupported"));
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ErrorTexture = LoadObject<UTexture2D>(nullptr, TEXT("/Game/Textures/T_TextureNotSupported"));
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TryLoadUberMaterialFromDefaultLocation();
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EnableAdaptiveSampling = NoiseThreshold > 0.0001f;
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}

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