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Is there a way to map which player(playerId?) did the action in 'replay.game.events'? I see they use m_userId's there instead of playerId's. Any input would be helpful.
The text was updated successfully, but these errors were encountered:
So you can map the details.["m_playerList"].["m_workingSetSlotId"] with init.["m_slots"].["m_workingSetSlotId"] to get the m_userId from init and use it for gameevents and trackerevents.
Is there an other way without touching the init information (E.g. just get the Index from details.["m_playerList"])?
Is there a way to map which player(playerId?) did the action in 'replay.game.events'? I see they use m_userId's there instead of playerId's. Any input would be helpful.
The text was updated successfully, but these errors were encountered: