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Feature Request:Undo. #367

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OzKnight2013 opened this issue Aug 15, 2020 · 3 comments
Open

Feature Request:Undo. #367

OzKnight2013 opened this issue Aug 15, 2020 · 3 comments
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3ds For issues applicable to the 3ds version of Checkpoint enhancement For any feature requests maybe For suggested changes that may or may not be implemented switch For issues applicable to the switch version of Checkpoint

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@OzKnight2013
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OzKnight2013 commented Aug 15, 2020

Joy springback caused the wrong option to be selected just as I click select causing my saved game to be overwritten. Hundreds of hours. Joycon drift could also present the same issue.

Could a backup of the current game be automatically saved before a restore is made in case this happens, then the user can select undo?

@GriffinG1
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You understand that would double the amount of time for operations, right? It would slow down Checkpoint a lot. Just use touch screen controls if your controllers have issues, or repair/replace your controllers.

@OzKnight2013
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I measured <2 seconds for a backup and ~1.5 seconds for a restore so the impact seems trivial compared to the loss of possibly months of gameplay. Of course every game would be different.
Another option could be to just rename replaced files rather than a full backup.
Regarding controllers, I believe the deadzone responds differently in HB as the controller had no issues in games.
If the impact would be too great or too much work then feel free to close this issue.😀

@BernardoGiordano
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It really depends on the game. Also, iarc you're required to confirm upon restoration. So you really need to mess up twice to get your data overridden, and that's not Checkpoint's fault. A "backup before restore" with progressive, automatic name could be implemented and configurable, defaulting to false

@GriffinG1 GriffinG1 added enhancement For any feature requests maybe For suggested changes that may or may not be implemented 3ds For issues applicable to the 3ds version of Checkpoint switch For issues applicable to the switch version of Checkpoint labels Nov 13, 2021
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Labels
3ds For issues applicable to the 3ds version of Checkpoint enhancement For any feature requests maybe For suggested changes that may or may not be implemented switch For issues applicable to the switch version of Checkpoint
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