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List of Perks That Don't Work #369

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johnnydepp18 opened this issue Jun 4, 2020 · 2 comments
Open

List of Perks That Don't Work #369

johnnydepp18 opened this issue Jun 4, 2020 · 2 comments

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@johnnydepp18
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johnnydepp18 commented Jun 4, 2020

hi, here is a list of non-working perks that I discovered:

I Polearm:

  1. Push back
  2. KeepAtBay
  3. Slaughter
  4. Rapid Lancer
  5. Tight Grip

II Bow :

  1. Forest Hunter
  2. Marsh Hunter
  3. Merry Men
  4. Howling Bolt
  5. Ranger
  6. Archery Renown

III Crossbow:
1.Plain Hunter
2.Recruiter

IV Throwing:
1.Skirmishers
2.Concealed Carry

V Athletics:
1.PowerKick
2.Spartan
3.Mighty Blow

VI Smithihg:
1.Fencer Smith
2.Legendary blacksmith

VII Scouting:
1.Night Vision
2.Path finder
3.Navigator
4.Farsighted
5.Forest Lore\Desert Lore
6.Hills Lore\Marshes Lore
7.Grassland Navigator
8.Lay of the land

VIII Tactics:
1.One Step Ahead
2. Rational Leader

IX Roguery:
1.Concealed Blade
2.Merry Men

X Leadership:
1.Raise the Meek

XI Trade: I talked about this skill in my last post
1.Mercenary Trader

These are only those non-working skills that I noticed. Once again, I apologize for my English, I do not speak it.

@JoeFwd
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JoeFwd commented Jun 5, 2020

Yes!

This website http://www.bannerlordperks.com/ also lists the (non) functional perks.

@johnnydepp18
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Thanks for the link)

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