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AltGr flips shader modes on Windows #18

@giraluna

Description

@giraluna

The editor uses Ctrl+Alt as a hotkey for switching between shader modes:

else if e.ctrlKey and e.altKey # Flip Shader

Windows maps AltGr to Ctrl+Alt. AltGr is required to type special characters like braces on several keyboard layouts. See Why Ctrl+Alt shouldn’t be used as a shortcut modifier.

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