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defines.h
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/*
* Copyright 1993-2015 NVIDIA Corporation. All rights reserved.
*
* Please refer to the NVIDIA end user license agreement (EULA) associated
* with this source code for terms and conditions that govern your use of
* this software. Any use, reproduction, disclosure, or distribution of
* this software and related documentation outside the terms of the EULA
* is strictly prohibited.
*
*/
#ifndef DEFINES_H
#define DEFINES_H
#define DIM 512 // Square size of solver domain
#define DS (DIM*DIM) // Total domain size
#define CPADW (DIM/2+1) // Padded width for real->complex in-place FFT
#define RPADW (2*(DIM/2+1)) // Padded width for real->complex in-place FFT
#define PDS (DIM*CPADW) // Padded total domain size
#define DT 0.09f // Delta T for interative solver
#define VIS 0.0025f // Viscosity constant
#define FORCE (5.8f*DIM) // Force scale factor
#define FR 4 // Force update radius
#define TILEX 64 // Tile width
#define TILEY 64 // Tile height
#define TIDSX 64 // Tids in X
#define TIDSY 4 // Tids in Y
#endif