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Update readme to better reflect new dependencies
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README.md

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A simple quick-toggleable fabric mod to disable the end. To toggle the end run `/gamerule doDisableEnd true`
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[![MIT License](https://img.shields.io/badge/License-MIT-green.svg?style=for-the-badge)](https://choosealicense.com/licenses/mit/)
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[![MIT License](https://img.shields.io/badge/License-MIT-green.svg?style=for-the-badge)](https://choosealicense.com/licenses/mit/)
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[![ModLoader](https://img.shields.io/badge/Modloader%20-Fabric-%23dbd0b4?style=for-the-badge)](https://opensource.org/licenses/)
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[![API](https://img.shields.io/badge/Requires%20-Fabric%20API-%23dbd0b4?style=for-the-badge)](https://modrinth.com/mod/fabric-api/)
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[![Lib](https://img.shields.io/badge/Requires%20-OWO%20lib-%23dbd0b4?style=for-the-badge)](https://modrinth.com/mod/owo-lib)
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## Contributing
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### Default incompatibility with modded respawn points
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Due to there being no reliable way to get the players respawn point, a block check is preformed but due to this block check, blocks need to be manually added to a list of valid respawn points in the config.
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## Requirements
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* Starting in version 0.2 owo lib is required for configs to work.
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* Mod is serverside ONLY and will not run clientside
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# Contributing
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Contributions are always welcome!
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