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model_artifact_reference.go
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/
model_artifact_reference.go
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/*
Apicurio Registry API [v2]
Apicurio Registry is a datastore for standard event schemas and API designs. Apicurio Registry enables developers to manage and share the structure of their data using a REST interface. For example, client applications can dynamically push or pull the latest updates to or from the registry without needing to redeploy. Apicurio Registry also enables developers to create rules that govern how registry content can evolve over time. For example, this includes rules for content validation and version compatibility. The Apicurio Registry REST API enables client applications to manage the artifacts in the registry. This API provides create, read, update, and delete operations for schema and API artifacts, rules, versions, and metadata. The supported artifact types include: - Apache Avro schema - AsyncAPI specification - Google protocol buffers - GraphQL schema - JSON Schema - Kafka Connect schema - OpenAPI specification - Web Services Description Language - XML Schema Definition **Important**: The Apicurio Registry REST API is available from `https://MY-REGISTRY-URL/apis/registry/v2` by default. Therefore you must prefix all API operation paths with `../apis/registry/v2` in this case. For example: `../apis/registry/v2/ids/globalIds/{globalId}`.
API version: 2.4.x
Contact: [email protected]
*/
// Code generated by OpenAPI Generator (https://openapi-generator.tech); DO NOT EDIT.
package registryclient
import (
"encoding/json"
)
// checks if the ArtifactReference type satisfies the MappedNullable interface at compile time
var _ MappedNullable = &ArtifactReference{}
// ArtifactReference A reference to a different artifact. Typically used with artifact types that can have dependencies like Protobuf.
type ArtifactReference struct {
GroupId string `json:"groupId"`
ArtifactId string `json:"artifactId"`
Version *string `json:"version,omitempty"`
Name string `json:"name"`
}
// NewArtifactReference instantiates a new ArtifactReference object
// This constructor will assign default values to properties that have it defined,
// and makes sure properties required by API are set, but the set of arguments
// will change when the set of required properties is changed
func NewArtifactReference(groupId string, artifactId string, name string) *ArtifactReference {
this := ArtifactReference{}
this.GroupId = groupId
this.ArtifactId = artifactId
this.Name = name
return &this
}
// NewArtifactReferenceWithDefaults instantiates a new ArtifactReference object
// This constructor will only assign default values to properties that have it defined,
// but it doesn't guarantee that properties required by API are set
func NewArtifactReferenceWithDefaults() *ArtifactReference {
this := ArtifactReference{}
return &this
}
// GetGroupId returns the GroupId field value
func (o *ArtifactReference) GetGroupId() string {
if o == nil {
var ret string
return ret
}
return o.GroupId
}
// GetGroupIdOk returns a tuple with the GroupId field value
// and a boolean to check if the value has been set.
func (o *ArtifactReference) GetGroupIdOk() (*string, bool) {
if o == nil {
return nil, false
}
return &o.GroupId, true
}
// SetGroupId sets field value
func (o *ArtifactReference) SetGroupId(v string) {
o.GroupId = v
}
// GetArtifactId returns the ArtifactId field value
func (o *ArtifactReference) GetArtifactId() string {
if o == nil {
var ret string
return ret
}
return o.ArtifactId
}
// GetArtifactIdOk returns a tuple with the ArtifactId field value
// and a boolean to check if the value has been set.
func (o *ArtifactReference) GetArtifactIdOk() (*string, bool) {
if o == nil {
return nil, false
}
return &o.ArtifactId, true
}
// SetArtifactId sets field value
func (o *ArtifactReference) SetArtifactId(v string) {
o.ArtifactId = v
}
// GetVersion returns the Version field value if set, zero value otherwise.
func (o *ArtifactReference) GetVersion() string {
if o == nil || IsNil(o.Version) {
var ret string
return ret
}
return *o.Version
}
// GetVersionOk returns a tuple with the Version field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *ArtifactReference) GetVersionOk() (*string, bool) {
if o == nil || IsNil(o.Version) {
return nil, false
}
return o.Version, true
}
// HasVersion returns a boolean if a field has been set.
func (o *ArtifactReference) HasVersion() bool {
if o != nil && !IsNil(o.Version) {
return true
}
return false
}
// SetVersion gets a reference to the given string and assigns it to the Version field.
func (o *ArtifactReference) SetVersion(v string) {
o.Version = &v
}
// GetName returns the Name field value
func (o *ArtifactReference) GetName() string {
if o == nil {
var ret string
return ret
}
return o.Name
}
// GetNameOk returns a tuple with the Name field value
// and a boolean to check if the value has been set.
func (o *ArtifactReference) GetNameOk() (*string, bool) {
if o == nil {
return nil, false
}
return &o.Name, true
}
// SetName sets field value
func (o *ArtifactReference) SetName(v string) {
o.Name = v
}
func (o ArtifactReference) MarshalJSON() ([]byte, error) {
toSerialize,err := o.ToMap()
if err != nil {
return []byte{}, err
}
return json.Marshal(toSerialize)
}
func (o ArtifactReference) ToMap() (map[string]interface{}, error) {
toSerialize := map[string]interface{}{}
toSerialize["groupId"] = o.GroupId
toSerialize["artifactId"] = o.ArtifactId
if !IsNil(o.Version) {
toSerialize["version"] = o.Version
}
toSerialize["name"] = o.Name
return toSerialize, nil
}
type NullableArtifactReference struct {
value *ArtifactReference
isSet bool
}
func (v NullableArtifactReference) Get() *ArtifactReference {
return v.value
}
func (v *NullableArtifactReference) Set(val *ArtifactReference) {
v.value = val
v.isSet = true
}
func (v NullableArtifactReference) IsSet() bool {
return v.isSet
}
func (v *NullableArtifactReference) Unset() {
v.value = nil
v.isSet = false
}
func NewNullableArtifactReference(val *ArtifactReference) *NullableArtifactReference {
return &NullableArtifactReference{value: val, isSet: true}
}
func (v NullableArtifactReference) MarshalJSON() ([]byte, error) {
return json.Marshal(v.value)
}
func (v *NullableArtifactReference) UnmarshalJSON(src []byte) error {
v.isSet = true
return json.Unmarshal(src, &v.value)
}