Name | Type | Description | Notes |
---|---|---|---|
Owner | Pointer to string | [optional] |
func NewArtifactOwner() *ArtifactOwner
NewArtifactOwner instantiates a new ArtifactOwner object This constructor will assign default values to properties that have it defined, and makes sure properties required by API are set, but the set of arguments will change when the set of required properties is changed
func NewArtifactOwnerWithDefaults() *ArtifactOwner
NewArtifactOwnerWithDefaults instantiates a new ArtifactOwner object This constructor will only assign default values to properties that have it defined, but it doesn't guarantee that properties required by API are set
func (o *ArtifactOwner) GetOwner() string
GetOwner returns the Owner field if non-nil, zero value otherwise.
func (o *ArtifactOwner) GetOwnerOk() (*string, bool)
GetOwnerOk returns a tuple with the Owner field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *ArtifactOwner) SetOwner(v string)
SetOwner sets Owner field to given value.
func (o *ArtifactOwner) HasOwner() bool
HasOwner returns a boolean if a field has been set.