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Jin

The Jin Game Engine.

Feature

  • 2D Batch Rendering Quad
  • SpriteSheet Rendering
  • Input (KB, Mouse)
  • Layers
  • OpenGL and DirectX 11 Backend (DX11 is in works)

Coming Features

  • SpriteSheet Animations
  • 2D Lighting
  • Runtime Graphics API Changing
  • Game Code Hot Reloading
  • Sound
  • Particle System
  • Text Rendering
  • UI System
  • Box2D Integration
  • ECS

Build

To Build Successfully. Needs vcpkg https://github.com/microsoft/vcpkg. Install glfw3, glew, glm, stb. Created using Visual Studio 2019 Build Tools.