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Team 1: Ahaan and Arnav #97

@Arnav210

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@Arnav210

Arnav & Ahaan: Game Layout, Art, In-Game Tasks

  • Game Layout
    • Design the overall office environment, including floor maps, cubicles, break rooms, and meeting spaces.
    • Plan level progression (e.g., starting as an intern in the small cubicle → advancing to larger office spaces).
    • Organize how tasks and objectives appear within different parts of the office.
  • Art
    • Create 2D pixel art assets for characters, objects, and office furniture.
    • Design sprites for player character, coworkers, bosses, and background NPCs.
    • Develop UI/UX elements (menus, progress bars, icons for tasks).
  • In-Game Tasks
    • Build a library of office-related tasks:
      • Completing reports before deadlines
      • Attending meetings on time
      • Solving quick mini-games (coffee run, fixing the printer, organizing emails)
    • Vary difficulty and randomness to increase replayability.
    • Integrate tasks with player objectives (promotion, avoiding mistakes, office politics).

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