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chore: release v0.0.1
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‎CHANGELOG.md‎

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The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.1.0/),
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and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html).
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## [v1.0.0] - 2026-05-12
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## [v0.0.1] - 2026-05-13
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### Added
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- Added repository-level SDK pinning with `global.json` for `.NET 10.0.203`.
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- Added centralized package and assembly version management for the Avalonia app and tests.
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- Added GitHub Actions CI validation plus multi-platform publish artifacts for `win-x64`, `linux-x64`, `osx-x64`, and `osx-arm64`.
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- Added GitHub Release update checking in the Avalonia About section for the `AIDotNet/CodexSwitch` repository.
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- Added release process documentation and changelog validation automation for future manual GitHub Releases.
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- Initial public release of CodexSwitch.
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- Multi-provider proxy support for OpenAI, Anthropic, Gemini, DeepSeek, Codex, and Xiaomi-compatible endpoints.
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- Provider templates, routing resolution, request parsing, and response conversion for the supported provider styles.
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- Usage ingestion, query, and trend visualization for local logs, plus dashboard formatting and pricing helpers.
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- Startup registration, tray menu controls, and local proxy lifecycle management for desktop use.
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- Localized Avalonia UI updates across the settings, providers, add-provider, and usage pages.
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- Expanded test coverage for config writing, payload building, startup registration, provider usage queries, and UI infrastructure.
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- Bundled provider icons and a sample auth fixture for local development and testing.
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### Changed
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- Reworked the proxy adapters and model-conversion pipeline to support the expanded routing and usage flow.
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### Fixed
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- Fixed the current `CsSegmentedButton` compile error that blocked local builds and CI.
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- Fixed migration, validation, and UI infrastructure issues uncovered while assembling the release.

‎CodexSwitch/app.manifest‎

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<!-- This manifest is used on Windows only.
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Don't remove it as it might cause problems with window transparency and embedded controls.
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For more details visit https://learn.microsoft.com/en-us/windows/win32/sbscs/application-manifests -->
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<assemblyIdentity version="1.0.0.0" name="CodexSwitch.Desktop"/>
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<assemblyIdentity version="0.0.1.0" name="CodexSwitch.Desktop"/>
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<compatibility xmlns="urn:schemas-microsoft-com:compatibility.v1">
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<application>

‎Directory.Build.props‎

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<Project>
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<PropertyGroup>
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<Version>1.0.0</Version>
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<AssemblyVersion>1.0.0.0</AssemblyVersion>
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<FileVersion>1.0.0.0</FileVersion>
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<InformationalVersion>1.0.0</InformationalVersion>
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<Version>0.0.1</Version>
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<AssemblyVersion>0.0.1.0</AssemblyVersion>
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<FileVersion>0.0.1.0</FileVersion>
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<InformationalVersion>0.0.1</InformationalVersion>
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<RepositoryUrl>https://github.com/AIDotNet/CodexSwitch</RepositoryUrl>
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<Deterministic>true</Deterministic>
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<ContinuousIntegrationBuild Condition="'$(CI)' == 'true'">true</ContinuousIntegrationBuild>

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