From b038d7b8cd64dcd68455f96e18ff8e14ec788f64 Mon Sep 17 00:00:00 2001 From: David Koes Date: Tue, 2 Jan 2024 15:25:27 -0500 Subject: [PATCH] Fix broken links Issue #742 --- tutorials/code.md | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/tutorials/code.md b/tutorials/code.md index aa3cf3cc2..60d97e18f 100644 --- a/tutorials/code.md +++ b/tutorials/code.md @@ -67,7 +67,7 @@ To make sure everything works, we are going to add a sphere, set the camera, ren ``` -Documentation: [$3Dmol.createViewer()]($3Dmol.html#createViewer) +Documentation: [$3Dmol.createViewer()](global.html#createViewer)
@@ -96,7 +96,7 @@ jQuery(function() { If this has worked, you should see a rather fetching green ball in front of an orange background. If not, then now's a good time to get familiar with the developer console on your favourite browser and check for typos ([Firefox](https://developer.mozilla.org/en/docs/Tools/Web_Console), [Chrome](https://developers.google.com/web/tools/chrome-devtools/), ...) -Note, the ```viewer``` variable now contains an instance of GLViewer and we use the [$3Dmol.GLViewer API]($3Dmol.GLViewer) to change the orange background white. +Note, the ```viewer``` variable now contains an instance of GLViewer and we use the [$3Dmol.GLViewer API](GLViewer.html) to change the orange background white. ``` viewer.setBackgroundColor('white'); @@ -106,7 +106,7 @@ Note, the ```viewer``` variable now contains an instance of GLViewer and we use
-Documentation: [$3Dmol.GLViewer API]($3Dmol.GLViewer) +Documentation: [$3Dmol.GLViewer API](GLViewer.html) ### Loading data dynamically