@@ -133,36 +133,56 @@ void SoundBank_PlayMusic(MusicType type, float f1, float f2) {
133133 static char buffer[32 ];
134134
135135 switch (type) {
136- case 0 :
136+ case MUSIC_TYPE_0:
137+ break ;
138+ case MUSIC_TYPE_1:
137139 sprintf (buffer, " music_%s%s" , gb.level .GetID (), gb.level .IsBossEnabled () ? " _boss" : " " );
138140 break ;
139- case 1 :
141+ case MUSIC_TYPE_2 :
140142 sprintf (buffer, Str_Printf (" music_frontend_%s" , Translation_GetLanguageCode (Translation_GetLanguage ())));
141143 break ;
142- case 2 :
144+ case MUSIC_TYPE_3 :
143145 sprintf (buffer, " music_%s_mb" , gb.level .GetID ());
144146 break ;
145- case 3 :
147+ case MUSIC_TYPE_4 :
146148 sprintf (buffer, " music_%s_mg" , gb.level .GetID ());
147149 break ;
148- case 4 :
150+ case MUSIC_TYPE_5 :
149151 sprintf (buffer, " music_%s_ta" , gb.level .GetID ());
150152 break ;
151- case 5 :
153+ case MUSIC_TYPE_7 :
152154 if (Translation_GetLanguage () == LANGUAGE_ENGLISH || Translation_GetLanguage () == Language_American) {
153155 sprintf (buffer, " music_credits" );
154156 } else {
155157 sprintf (buffer, " music_credits_le" );
156158 }
157159 break ;
158- case 6 :
160+ case MUSIC_TYPE_6 :
159161 break ;
160- case 7 :
162+ default :
161163 return ;
162164 }
163165
164166 soundEventManager.unk48 = NULL ;
165167
168+ if (f2 > 0 .0f ) {
169+ soundEventManager.unk48 = buffer;
170+
171+ soundEventManager.unk18 = 3 ;
172+
173+ soundEventManager.fader .Fade (FaderObject::FADEMODE_7, f1, f2, 0 .0f , true );
174+
175+ return ;
176+ } else if (f1 > 0 .0f ) {
177+ soundEventManager.unk18 = 1 ;
178+
179+ soundEventManager.fader .Fade (FaderObject::FADEMODE_1, f1, 0 .0f , 0 .0f , true );
180+ } else {
181+ soundEventManager.unk18 = 0 ;
182+
183+ SoundBank_SetVolume (1 .0f , 3 );
184+ }
185+
166186 Sound_MusicStop ();
167187 Sound_MusicPlay (buffer, 1 , 0 );
168188 SoundBank_SetVolume (1 .0f , 3 );
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