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Copy pathscript.js
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92 lines (84 loc) · 2.03 KB
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let boxes=document.querySelectorAll(".box");
let reset =document.querySelector("#reset");
let newGame=document.querySelector("#new");
let msgContainer=document.querySelector(".msg-container");
let msg=document.querySelector("#msg");
let turnO = true; //playerX, playerO
let count=0;
let gameOver=false;
const winPatterns=[
[0,1,2],
[0,3,6],
[0,4,8],
[1,4,7],
[2,5,8],
[2,4,6],
[3,4,5],
[6,7,8]
];
const resetGame=()=>{
turnO=true;
count=0;
gameOver=false;
enableBoxes();
msgContainer.classList.add("hide");
}
const draw = ()=>{
msg.innerText = "It's a Draw! 🤝";
msgContainer.classList.remove("hide");
msg.classList.add("shake");
setTimeout(()=>msg.classList.remove("shake"),400);
disableBoxes();
}
boxes.forEach((box) => {
box.addEventListener("click",()=>{
if(turnO){
box.innerText="O";
turnO=false;
}
else{
box.innerText="X";
turnO=true;
}
box.disabled=true;
count++;
checkWinner();
});
});
const enableBoxes=()=>{
for(let box of boxes){
box.disabled=false;
box.innerText="";
}
}
const disableBoxes=()=>{
for(let box of boxes){
box.disabled=true;
}
}
const showWinner =(winner)=>{
msg.innerText=`Congratulations, Winner is ${winner}`;
msgContainer.classList.remove("hide");
disableBoxes();
}
const checkWinner =()=>{
for(let pattern of winPatterns)
{
let pos1val = boxes[pattern[0]].innerText;
let pos2val = boxes[pattern[1]].innerText;
let pos3val = boxes[pattern[2]].innerText;
if(pos1val!="" && pos2val!="" && pos3val!="")
{
if(pos1val === pos2val && pos2val === pos3val && pos3val === pos1val)
{
gameOver=true;
showWinner(pos1val);
return;
}
}
}
if(count===9 && !gameOver)
draw();
}
newGame.addEventListener("click",resetGame);
reset.addEventListener("click",resetGame);